Natively does not connect to apps. It listens to your computer's audio and looks at your screen at the operating-system layer, underneath whatever is running. There is no integrations list because there is nothing to integrate with.
Nothing is added to Zoom, to your browser, or to the meeting. The app you are already in does not change.
Nobody joins, no participant appears in the roster, and no recording notice fires on anyone's screen.
A tool that shipped this morning works this morning. Compatibility is not a roadmap item here.
The first column is nearly always yes. The second is the one that varies — and there the answer is sometimes no.
System audio is captured from the OS, so the conferencing app is irrelevant to whether Natively hears the room.
These run in a browser, so what matters is screen capture and OCR rather than any platform API.
Anything browser-based inherits the browser's behaviour, so a page in a tab is a page in a tab.
The cases worth knowing before you rely on it. None of these are bugs — they are the edge of what window-level exclusion can do.
Hardware-accelerated screen sharing grabs the framebuffer rather than compositing individual windows, and then there is no window-level exclusion to apply. Turning it off takes three steps — but the checking is worth doing before a call that matters, not during one.
How to check itTen minutes, no account and no card. Start a meeting with yourself, share your screen, and look at what the other side actually sees.
A live-conversation assistant that runs locally. Nothing leaves your machine.
macOS 12+ · Windows 10/11